The game I'm writing about is a card game made by a company called Cryptozoac that's based off of DC's new 52 characters. It is a deck building game so the goal is to get more and more powerful cards into your own personal deck. At the end of the game each card has a set amount of points attached to it. The person with the most amount of points at the end of the game wins. They are many different sorts of cards that can go into your deck, good or bad.
You start out with your main hero card. The card is a jumbo card twice they size of a regular card, it has thicker cardboard, and comes with some sort of advantage written on the card that lasts the entire game. Such as the person that has the Flash always goes first in the game and whenever a card says to draw one or more cards draw one more card. With these specific rules pertaining to your character there is often a certain theme you want to go with. Batman gets you plus one power for each equipment you play on your turn so you may want a deck filled with equipment. Each hero's power goes with their personality in the comics like superman gets plus one power for each different superpower he plays.
The Aquaman main hero card.
Along with your hero you also get seven punch cards and three vulnerabilities to start out your deck. The player that goes first is selected randomly or is the person with the flash card if the card is in the game and play continues to that persons left. First you play the cards in your hand. If I had a hand of five, I played all five cards then if three were punch cards then I would have three power so far because a punch says plus one power. If the other two were vulnerabilities I would get no more because that card gives you nothing. Then we look to the lineup in the middle of the game set up. On one end is the main deck face down that belongs to know one then five cards face up are placed side by side afterwards that are drawn in the beginning of the game from the main deck. At the other end is the super villain stack. The top card is face up and the cards underneath face down. This is the main villain fighting you at the time. Beside the villain on one end is a stack of kick cards you can buy as if they were in the five card lineup. Kick cards have no abilities they just give you plus two power and is a super power instead of a starter card like a punch. On the other side of the super villain is the weakness pile. Certain events may cause players to gain a weakness. These cards do nothing if drawn but at the end of the game take away one point that goes towards winning. Since in this example I have three power I would only be able to get a card with a cost of three or less from the lineup or a kick card which will always cost three. After I have gained as many cards as I can I take my hand and the cards I gained and put them in my discard pile. Lastly I draw a new hand and it is the next persons turn. When your deck runs out you shuffle your discard pile and it becomes your new deck, giving you a chance to draw newer more powerful cards.
These are the types of cards that can be gained from the lineup.
Hero: a card with a set amount of power and usually a ability that helps you.
Hero with defense: a card the same as a hero but may be discarded to avoid an attack from a opponents villain or from the main super villain in play.
Villain: a card the same as a hero but many times has a ability that is a bit more risky and could end up hurting you.
Villain with attack: a villain card that attacks the other players such as making them discard a card in their hand. A hero with a defense can be discarded to avoid the attack.
Equipment: a card that can have a set amount of power but is usually a bit less than a superpower and if they have a abilities it is usually less direct.
Equipment
Super power: a card the same as a equipment but usually is a bit more powerful. A card based on power.
Super power
Location: a card that once played stays in play and out next to your deck for the remainder of the game.
Location
Super villain: a card with a extremely high cost but with a point amount at the end of the game like five instead of the usual one. These cards are first played after the last one is gained by some player. There First Appearance attack plays and attacks all players. When this card is played by a player after having gained it the first Appearance doesn't count but they usually still have a very powerful attack against. The other players. The game ends when the super villains are all gone or the main deck is gone.
Super villain
Vulnerability
Punch
That's the wrap on this game. Bye!
Weird alien queen design. Not my work
By Ashton
Considering the clarity of the writing in this post, I may be ready to take you on in this game. (If I remember it of course!) DixiegirlinVT
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