The Grey Jack Frost

The Grey Jack Frost

Sunday, April 13, 2014

Hello people's. Today I'm reviewing one of my favorite video game series. Here it goes.

The game series is called Dead Space. Earth was dying when The Black Marker crash landed near the gulf of Mexico. It's a large alien artifact with two twisting spires covered in strange symbols. Michael Altman was the first to discover it and learned that prolonged exposure to it could cause insanity and homicidal reactions from humans and after they died they came back with their bones and flesh twisted in any way that made them better killers. They were called necromorphs. Michael Altman was killed for his knowledge about the marker and became a martyr for a new religion called Unitology. Unitologists believe that the markers are divine. The Black Marker was destroyed. EarthGov tried to replicate the marker to harness its limitless energy. They succeeded in making these new red markers and marker test labs spread out across the solar system. After the second Necromorph outbreak most of the red markers were lost somewhere out in space or destroyed.

(SPOILERS FOR DEAD SPACE 1). 200 years after the red Markers were lost a mining colony on Aegis VII discovered one. A planet cracker vessel called the Ishumera, sorry if that's spelled wrong, came and tore out a few miles of the planet with the marker, both the colony and the ship having no idea what the marker is. The Marker causes a Necromorph outbreak on the colony and the ship and during the disaster the plant peice and marker comes hurtling back to Aegis VII Isaac Clark is an engineer sent on a rescue mission. Isaac uses different mining equipment like the plasma cutter, or javelin gun, and many more weapons and learns that to kill the necromorphs you had to dismember them. After tracing the marker back to Aegis VII with the help of his girlfriend who was stationed on the Ishumera he manages to destroy the red marker and learns that his girlfriend was only a hallucination caused by the marker to twist Isaac into helping it and that she killed herself instead of being turned to a Necromorph before Isaac arrived. (SPOILERS FOR DEAD SPACE 2.) Isaac is captured by EarthGov because before he destroyed the marker it created a marker blueprint in his brain. Drugged for months and racked by violent dementia from the marker's influence on his brain Isaac is unknowingly forced to create another marker on The Sprawl, a colony on one of Jupiters moons. Once again, an outbreak begins on the Sprawl and Isaac journeys through the Sprawl in an attempt to destroy it with Ellie Langford, somone he meant there. Once they are near the marker Isaac forces Ellie to jettison away back to Earth in an effort to protect her and he goes off to destroy it. An enormous amount of necromorphs are being drawn to the marker for an event called Convergence. Isaac does not know what convergence is only that it is very bad. Isaac uses a machine to purge the markers influence from his brain and learns how to destroy it again. The Marker is destroyed just before the end of Convergence and Isaac is narrowly rescued by Ellie before the resulting explosion destroys all that's left of the Sprawl. (I'm not going to explain Dead Space 3 just for times sake. So I've recently beat the series on casual and now I'm attempting it on normal mode.

One of the mechanics in DS3 is the ability to create your own weapons. First you choose a frame, one handed or two handed. Next the two tools. Hitting R1 will shoot the upper tool and R2 shoots the bottom one. Next you put different tips on the tools to create different effects. For example if you use a military engine tool you can use different tips to create a shotgun, or machine gun, or a sniper rifle ect. You can do this for every tool. Next you add circuits to the frame which can increase damage, clip size, reload time, etc. Right now Ive made a two handed gun with a military engine for the upper tool and a telemetry spike for the bottom tool. I put the evangelizer conic dispersal tip on top to make the games best shotgun. I didn't put a tip on the bottom to create a regular javelin gun. I added damage circuits to max out the shotguns damage and clip size to the javelin gun. This way if somebody gets close the shotgun normally gets them in one hit and the javelin gun shoots much farther and can pin enemies to walls. My backup gun is a tesla core with diffraction torus over a survey charge with a directed expansion field. Big words, but it really just means a lightning gun over rocket launcher. So I had a dead space 2 save when I played dead space 3 which got me the planet cracker plasma cutter gun. It's the same as the series' most iconic weapon the plasma cutter but with the planet cutter tip which gives it a ton more damage. So for fun I dismantled it and replaced the bottom tool from a rotator cuff, (which turns the gun so you can shoot vertically), with the regular plasma cutter with a tip that made it a machine gun. So effectively I had the best plasma cutter in the game with the top dealing a lot of damage and the bottom for support because it shoots much faster than the planet cutter tip.

I love the Dead Space series and the horror aspects about it. Monsters are constantly popping out vents and scaring me. I encourage you to play the games but it is M so I wouldn't recommend it for anyone under 13 because of the violence. Bye.



By Ashton

Sunday, April 6, 2014

Hello people's. Today I'm talking about another a movie. Here it goes.

So the Friday before last I saw AVP...... Sigh. The movie has a great concept which is that the species of predators has been in contact with human life for quite some time, explaining all the architectural feats some of them reached and a few conspiracy theories here and there. Anyway so a specific temple thing was made in Antarctica when this ancient civilization was still around for the predators to fight Aliens in and they came back every 100 years to do so. I'm not so sure how scientifically possible the whole "Antarctica used to be a jungle" thing is. So a team from Weyland Yutani (Yep you've heard that before) comes to investigate the temple after
It gets picked up by one of their satellites. They get there to find a hole has already been dug down to the temple and go down to investigate it. Apparently it's been a hundred years since the last fight and the predators lured the humans here to be the hosts for the aliens. So pretty soon the team finds themselves in the middle of a war between the two alien races. A great concept done very, very badly. I was hoping to find some vestige of hope in it but yeah it really was as bad as everyone says. One of the biggest problems for me about the storyline was how it seemed like a lot of the movie was cut out. Which is pretty possible considering how they brung A MOVIE FEATURING ALIENS AND PREDATORS AND MADE IT PG-13. Considering this movie isn't all that new I know plenty of other people have ranted about that before BUT STILL COME ON. It felt like 70% percent of the movie was introduction and no action and then a twenty minute rising action with conclusion. Oh right, then that cute little fuzzy green chestburster.

So last Friday I saw Predators. The film starts off with the main character falling through the sky with a strange parachute on his back. He struggles to activate it but it deploys automatically before he hits the ground. He finds himself in a strange jungle with other military or dangerous people from all over the world. They trek across the jungle and learn some disturbing secrets. Like how the planet they're on has more than one moon... And how they're being hunted by something... Or somethings..... DUH DUH DUHHNNNNN

I loved Predators. It introduces the blood feud between the classic predator and the super black predators into the movies for the first time. (It had been used in some Dark Horse predator comics beforehand. ) It also brings the predators back to their own stand alone movie in a while and gets it away from all the AVP stupidness. The plot is BRILLIANT and I love every character and they also have a small tie linking back the the original predator movie which was nice. The movie is all action-horror and rated R THANK GOD. It also has a really good plot twist and the whole IS HE DEAD IS DEAD NOPE NO HES NOT KILL IT KILL IT feeling that all great horror movie conclusions have like Aliens and Terminator.

Well now I guess I've got AVPR next.... Please be better. Anyway I highly recommend watching predators and as for AVP... Yeah you can save that for B horror movie night.


- Posted using BlogPress from my iPhone

Sunday, March 30, 2014

Terra Mystica

Hello peoples. Today I'm writing about Terra Mystica. Here it goes.

Yesterday two of my dads friends came over and we played Terra Mystica. Terra Mystica is a terraforming game played on a board similar to Catan's hexes. There are seven different terrain types and eight different races. There are also rivers that separate the land. The main goal in Terra Mystica is to terraform more land and expand your kingdom. For instance I was the chaos magicians who can only build on wasteland tiles. So the best place for me to build is the wasteland and then I only have to terraform mountains or desert once to make it a wasteland which is the easiest. Other types like the marshlands I would have to terraform it three times to make it a wasteland. So there are different bonuses for making different buildings such as dwellings, trading houses, temples, sanctuary, and stronghold. You get favor tokens from temples and a sanctuary which help you collect workers, gold, or power at the beginning of a round or move you up in the elemental cult tracks. You can use shipping to build across rivers but your buildings don't connect unless you have a bridge over the river. You can make towns and cities out of multiple terrain hexes to gain bonuses. You can use power to buy bonus deals at the bottom of the game board which often offer more for what you have then what your character board offers. Each players character bard has their own special ability to it and hexes they can build on. Tiles at the side of the board offer rewards at the end of a round for doing certain things. You can use priests to move your token up in the cult tracks of fire, water, earth, and air and get victory points at the end of the game for being first, second, or third in the tracks. A lot of these things you do in the game gives you victory points which moves your token around the boards edge and whoever has the most at the end of the game wins. It was my first time playing Terra Mystica so I lost pretty badly and my dad won.









It's a pretty complicated game but I think I would do better next time and I like the game. Bye.


-Bye Ashton

Sunday, March 23, 2014

The Belgariad

Some pictures I took on my way to the bus stop each morning.












Hello peoples. Today I'm writing about a fantasy series. Here it goes.

When I was around 9 my mom sat a box of books down on the table. There was a series of five books there called The Belgariad by David Eddings and the prequel, Belgarath The Sorcerer. I remember reading them non-stop and being so absorbed into it I didn't even realize how much I was loving this series till around the third book. It's a pretty generic fantasy series but it was the very first fantasy books I had ever read. Recently I have been reading them again and laughing at how I had interpreted some parts of the book then and how I interpret them now.

You know you can read a best selling book an you always have the perfect image of what a character looks like even though that image may only lossy fit the books description of him or her and then you see the movie and you're like "No, no, no THEY GOT HIM ALL WRONG." Well for me I imagined these characters as a kid so often I got the description of how they look all wrong and didn't understand it so it's interesting to read it now and imagine what they might look like more closely even though those characters are deeply rooted enough so that they will always look like how imagined them as a kid.

I also enjoy reading them so much because I've always remembered most of the premise but it's nice read it with the nostalgia and go "Oh yeah there's Mandorallen and that's Anheg!" Also probably because of the nolstagia most of the jokes in the book I seem to find very funny and often I'm grinning ear to ear when reading it. I've also found out about the sequel series The Mallorean, the other prequel Polgara The Sorceress and the Rivan Codex which I have yet to read but very excited about.

Bye peoples.

By Ashton

Sunday, March 16, 2014

Battle of Wesnoth

Hello people's. Today I am reviewing another iOS game. Here it goes.

When I was around six I had a Gameboy and a game for it called Fire Emblem: the sacred stones. Fire emblem is a turn based RPG with good units and bad units placed on a grid. You had archers and mages and knights and it was an awesome game. It was probably the first game I had ever successfully completed. A few years later I played Fire Emblem: Radiant Dawn for the Wii and I loved it as well. I've looked for Fire Emblem on iOS or games like it but I haven't found one until now.

The game is called Battle for Wesnoth. It's graphics are drawn in the same style as FE: sacred stones and I like how it looks a lot. It's played on a hexagon grid instead of squares like FE. So there are 16 different campaigns, or story lines, that you can play in any order and around 25 scenarios, or levels per storyline. In FE you are given more and more units as the game progresses that are all unique with how they look even if they are the same class and have their own names and role in the story.

In Wesnoth you are given a few characters that are unique and a leader. The leader can stand on a specific hexagon in a fort or castle and it can recruit individual units like horsemen, infantry, ect. These units have different names and different stats, level up separately and rank up classes separately. Otherwise the units look exactly the same. Most of the time you unlock new units to recruit as the campaign progresses and you can also recall units from previous scenarios and that is towards your advantage because they keep all their levels and experience and it costs less gold to recall then it does to recruit.

On the map are houses which are called villages. If any of your units move onto it they often get a defense bonus and heal 8 each turn while they are on it. The village becomes "captured" and gives you more gold each turn to recruit or recall. Your enemies can also capture villages for gold. Most of the time the goal in each scenario is to defeat a boss or capture a hexagon before you run out of turns.

They are also different melee classes and magic classes that have advantages and disadvantages over each other just like fire emblem. Different terrain hexes offer defense bonuses to different units, for instance an elf has better defense in a forest and a robber has a better defense in the mountains. There is also a day and night cycle alternating between day, sunset, night, and sunrise. "Lawful" units have better stats at day and chaotic units have better stats at night. Units like elves are neutral therefore not affected.

Wesnoth also offers multiplayer where you can play with someone else on the same device or a network where you can play with each other on unique maps and scenarios across different maps.

Battle of Wesnoth is a great game especially if you like Fire Emblem. Bye.


-By Ashton

Sunday, March 9, 2014

Duet and Out There

Hello peoples. Today I'm writing about 2 iOS games. Here it goes.

The first game is called Duet. Duet is a fast paced puzzle game. You control two orbs, one blue and one red, and they are both at the bottom of the screen on opposite ends of a ring. Tapping one side of the screen moved the circle one way and the other side moves the circle the other way. The ring heads continuously forward up the level with white shapes as obstacles. These shapes can move, spin, and more. Your goal is to spin the ring to prevent the orbs from touching the obstacles if you do hit one with any one orb then you die and restart at the beginning of the level. Duet contains 51 unique levels and an endless mode. Duet is a gray puzzle game, it sucks you into each and every level, and is impossible to give up until you've beaten it. It is one of my all time favorite games for iOS

The second game is called Out There. Out There is a adventure game about space exploration. The games premise is the future where a man is in cryonics (suspended animation) on his way to a colony on Jupiter and wakes up in an alien space station some where out there in space. An alien being he cannot see gives him the technology to jump from planet to planet and the technology to "fold space" letting him transverse quickly from star to star. The alien points out a star far from your current location like he wants you to go there. In your adventures in Out There you have to gather resources to repair your ships hull, refuel, and fuel your oxygen supply. You can also meet and talk to aliens, learn new languages, discover new technologies to upgrade your ship, and even take over and pilot other abandoned ships. Out there is a great game for all sci-fi fans and one of my favorite games as well.

Bye peoples.


-Ashton

Sunday, March 2, 2014

Terraria

Hello people's. Today I'm talking about another game. Here it goes!

The game I'm reviewing is called Terraria. Terraria is a sandbox game for PC, Plastation network, Xbox, and mobile devices. I have played it on Playstaion and my iPhone. Currently the version of the game with the most content is for PC and that's the version I recommend. The game is similar to a pixelated 2D version of Minecraft and some people accuse it of stealing from it but it is an amazing game and while it has some aspects of MC it doesn't copy it.

You start the game creating your character with the option to be male or female, hair style, hair color, eye color, skin color, and clothing color. Once a world is started the player spawns in a forest biome with a copper pickaxe, axe, and sword. Your first priority should be to cut down some trees with your axe and clear a small area on the ground to build your house. You can go ahead and make the walls and ceiling with the wood. (A ceiling is important because there are flying enemies at night.) Inside the shelter you should go into your inventory and craft a workbench. Whenever you are near a crafting station like a workbench you can craft a much wider variety of items in your crafting inventory. You should go ahead and craft a door or two for your house allowing for easy access. The space for the door has to be three blocks high, the same height as your character.

One of the most essential things in Terraria is a mine. You can start mining in a cave if there is a sizable one close by, but eventually you're gonna need to start mining straight downwards. Simply use your pickaxe to mine straight down 2 blocks wide. Collect any ore that you see on the screen by tunneling sideways and fully explore any caves that you stumble on to. During this process you can explore the biomes above ground, build houses for the other helpful NPCs, (non playable characters), you find on your travels, crawl through dungeons, and summon and fight other bosses. Continue digging downwards, mining and upgrading your tools and armor with the ores you've collected to get to the lowest underground layer, the underworld. This area is necessary to fight the hardest boss yet and if you beat him you get to move to the second half of the game HARDMODE. DUH DUH DUHHHHH.

HARDMODE is generally just a world filled with a few more, harder, bosses, new ores to mine, and harder enemies. There is also a more disturbing aspect to HARDMODE... If you've thoroughly explored you would've found the corruption biome and you know how nasty it is. If you haven't it's filled with really nasty flying beasties and a sickly purple environment. Well now this biome is going to start taking over and consuming the other biomes. HARDMODE also makes a new biome called the hallow. It's filled with rainbows and Unicorns... Literally but it is still hostile and will also take over other biomes. As far as I know the only way to stop this is to surround the two new biomes with a block that can't be corrupted or hallowed, like wood which is long and time consuming. Hallow can't hallow the corrupt biome and corrupt can't corrupt the hallow biome. If you don't want to work to stop the spread of the biomes then the easier choice is to live in the hallow since it is less dangerous than the corrupt. You can also corrupt the hallow or hallow the corrupt using corrupt or hallowed seeds.

So that's Terraria. It's an amazing game and you should get it for yourself. Bye.


By Ashton