The Grey Jack Frost

The Grey Jack Frost

Sunday, March 16, 2014

Battle of Wesnoth

Hello people's. Today I am reviewing another iOS game. Here it goes.

When I was around six I had a Gameboy and a game for it called Fire Emblem: the sacred stones. Fire emblem is a turn based RPG with good units and bad units placed on a grid. You had archers and mages and knights and it was an awesome game. It was probably the first game I had ever successfully completed. A few years later I played Fire Emblem: Radiant Dawn for the Wii and I loved it as well. I've looked for Fire Emblem on iOS or games like it but I haven't found one until now.

The game is called Battle for Wesnoth. It's graphics are drawn in the same style as FE: sacred stones and I like how it looks a lot. It's played on a hexagon grid instead of squares like FE. So there are 16 different campaigns, or story lines, that you can play in any order and around 25 scenarios, or levels per storyline. In FE you are given more and more units as the game progresses that are all unique with how they look even if they are the same class and have their own names and role in the story.

In Wesnoth you are given a few characters that are unique and a leader. The leader can stand on a specific hexagon in a fort or castle and it can recruit individual units like horsemen, infantry, ect. These units have different names and different stats, level up separately and rank up classes separately. Otherwise the units look exactly the same. Most of the time you unlock new units to recruit as the campaign progresses and you can also recall units from previous scenarios and that is towards your advantage because they keep all their levels and experience and it costs less gold to recall then it does to recruit.

On the map are houses which are called villages. If any of your units move onto it they often get a defense bonus and heal 8 each turn while they are on it. The village becomes "captured" and gives you more gold each turn to recruit or recall. Your enemies can also capture villages for gold. Most of the time the goal in each scenario is to defeat a boss or capture a hexagon before you run out of turns.

They are also different melee classes and magic classes that have advantages and disadvantages over each other just like fire emblem. Different terrain hexes offer defense bonuses to different units, for instance an elf has better defense in a forest and a robber has a better defense in the mountains. There is also a day and night cycle alternating between day, sunset, night, and sunrise. "Lawful" units have better stats at day and chaotic units have better stats at night. Units like elves are neutral therefore not affected.

Wesnoth also offers multiplayer where you can play with someone else on the same device or a network where you can play with each other on unique maps and scenarios across different maps.

Battle of Wesnoth is a great game especially if you like Fire Emblem. Bye.


-By Ashton

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