The Grey Jack Frost

The Grey Jack Frost

Sunday, March 24, 2013

Limbo

Hey people's. Today I have a real interesting topic. Here it goes.

Recently I have gotten into writing and drawing horror. While drawing some of it I started thinking about a possible story line. Through many horror books I have seen many short lines or people mentioning Limbo; a grey place; a place not earth, heaven, nor hell. This became my inspiration for a book. I'm pretty sure it starts out with someone dying but on their ethereal way to the pearl gates of heaven something happens. A crack in the system of dying and finding your rightful place and the soul of the protagonist is violently thrown out of place into Limbo. A place where all of my fears and horrors are in a single place with chaotic cities, limitless forests and a sky with no sun forever grey and black. Created by a mutation of reality as God created everything as we know it. Fight your way out or die in limbo meaning your own special place in hell.

So what do you think? I myself am intrigued with the story but is has been hard working out the details. Should the protagonist be my age so I could better relate to he/she, or older so it would be more realistic for he/she to fight through the dangers of Limbo and have an easier love interest to wright about then one of a thirteen-year old. Will their be other souls inhabiting Limbo or maybe possibly other souls but more far gone then the hero such as just simple apparitions doomed to Limbo forever? Is the hero on a mission of God being sent from the gates of Heaven down to Limbo to defeat the vile place and to find himself. Should there be a main antagonist such as a ruler of Limbo? Separate characters with separate story lines? Should the world of limbo be inhabited all at once by the horrors or separated in different rings of a tree such as this:

1st ring: horrors of man. Twisted cities, possibly from the hero's past, scattered around a war destroyed landscape populated by insane killers, satanic cults and a twisted warmonger government.

2nd ring: horrors of science. A land populated by scientific horrors like in Alien and a bizarre landscape like that of H. R. Gigers paintings.

3rd ring: horrors of supernatural. Where all the unreal ghosts and ghouls sprung from the very nightmares of children quivering in their beds stalk hunt the protagonist in a dark barren land of night.

So there you have it a true trip into Limbo. Suggestions are welcomed. By.


By Ashton

Sunday, March 17, 2013

The Enemy

Hey peoples. Today I am doing a blog on a book I got called The Enemy. Here it goes.

The Enemy is a book by Charlie Higson. It Is set in modern day London. A year and a half ago a terrible disease swept the world infecting everybody above 16. Adults died by the thousands with ugly boils covering their skin and rotting flesh. Eventually society is broken in London and with no grown ups left they start to kill.

The grown ups now have no minds except the will to eat. They are not dead, but simply the disease has destroyed their minds leaving them in a zombie like state with boils, rotted flesh, and grey colored skin. Now across London bands of kids have stuck together wielding sledgehammers, axed, and kitchen knives. Defending themselves against hungry hordes of adults and occasionally warring against other kids. In Waitrose, a grocery store fitted into a rough fortress, things are starting to break down. A kid dies every day and hope is low, until soon a strange kid from the outside arrives bringing news of safety at Buckingham palace in the center of London. Is it trap? Can they even make it there?

I give is book a five out of five star rating. I liked it so much that I brung it to school every day to continue reading. One of the things I learned about writing a horror book like this is that every choice is a bad one and every twist leads down a darker road. It is soaked filled with suspense and I could barely put it down. Read The Enemy by Charlie Higson and it's prequel I have not yet read The Dead soon.

Bye peoples!


By Ashton

Sunday, March 10, 2013

Harry Potter and the Deathly Hallows part2 game

Hey peoples. Today I'm going to talk about another game. Here it goes.



The game I am reviewing is Harry Potter and the Deathly Hallows part 2 for Playstation 3. The story is so far much the same as the book/movie. It only strays for more action and things to do as most book/movie based games do in order to lengthen the game. For example when Harry and company is heading for Bellatrix's vault you have to fight around fifty guards unlike the movie. Unfortunately so far it is going to be very short.



The controls are a bit wonky. It is a third person combat based game. The analog sticks are move and look. The x, triangle, square, and circle are for changing spells. R1 and L1 are aim and shoot, and R2 is your shield. Often I find myself hitting the square button to change spells and hitting it instead of shoot leading to my death. Maybe that's just me but I don't favor it.



Overall it is not my favorite game. The controls are over complicated. I have only played for an hour and I am at the battle of Hogwarts. There's is not anything else to do besides shoot bad guys either. Its a little entertaining but can get old fast. I give it a 2.5 out of 5.



There's my review on Harry Potter and the Deathly Hallows part 2. Next is the Amazing Spiderman and so far it is amazing. Bye!


By Ashton

Sunday, March 3, 2013

Portal 2

Hi there. Today I'm blogging on one of my favorite games. Here it goes.



For Christmas I got the game Portal 2 for Playstation 3. I played it around right after I played Little Big Planet 2. I played only a little of the story as the plot was a little confusing. A while after I had some spare time and I read up on the Portal plot from Wikipedia. It made much more sense now but I see now this is a series where there is meant to be a little mystery. If one of those gamers who wants to know everything than just head up to the Portal wiki and it should answer any questions you might have. Portal is made by Valve. So I think your name is Chell. You wake up and start the game in a stasis bed in a small room. A machine called Glados spelled GLaDOS instructs and warns you about an upcoming test situation. The reward for beating all 19 test chambers is cake and grief counseling. You use a portal gun to beat these tests. So if you had a white floor and the exit to the level was up high on the ledge and a white wall was behind it you could shoot a orange portal at the floor and shoot a blue portal at that wall than jumping in the floor portal would make you pop out the blue one so you could get out. (I say white wall because in the game white walls are the only things you can put a portal on).


The crystalline white test chambers



The dirty rooms behind the walls

As the test goes on the puzzle like gameplay gets increasingly difficult and the hazards become deadly. Ever so often Glados even makes lies and little half truths about the hazards. Eventually even facing you up against military drones with real machine guns. Bloods stains, bloody handprints mold, and warnings from past test subjects appear on the walls. The most famous being "the cake is a lie" and a enormous amount of tallymarks supposedly the days stuck there. The creepy drawings and words are found mostly in areas where rooms behind the walls have been struck open by a glitch in the testing area where they past subject had its final days.


The drawings

If you don't complete the chamber you are stuck there, eventually to die from thirst of hazardous areas. Chell eventually completes the test and tries to escape. Here's not spoiling everything and all you really need to know is you are forced to try escaping Aperture labs once again through the test chambers. Everything else will become clear.

The gameplay is like a first person shooter but your never shooting anything but portals. To get to the end of each test chamber you do things such as, picking up a cube to weigh down a button, refracting laser beams into the wall mounted device, therefore triggering something. There are also momentum based moments like this:



If you go in one portal fast then you came out the other portal fast too until gravity intervenes to much.

Portal 2 is a great game and I definitely enjoy it. If you have a Steam account you can get Portal free for PC. Bye and know that the cake is indeed a lie.




A replica of the Portal gun.

By Ashton

Sunday, February 24, 2013

Aliens: Colonial Marines

Hey peoples. Today I'm blogging once again about Aliens: Colonial Marines. Here it goes.



Okay people, yes I know I have already done a blog on this but now I actually have the game! So when the game came out two days before valentines day the reviews were bad. Upon hearing this I was pretty sad. Knowing me if I had heard the reviews beforehand I would of bought the game anyway but I'm still sad that they couldn't make the game better than this after ten years. Some of the problems I have had so far is the fact that most of the time the Aliens run on all fours, playing split screen can be very disorienting, and it looks like the story might have a few bugs too but I am still not very far into it.



The story starts off with Dwayne Hicks sending a video to the marines before they left with him still in his bandaged eye and forehead from the end of Aliens saying that all marines should report to LV-426 for cleanup. You are a marine with the last name of Winter. For some strange reason the Sulaco is back over LV-426 and you are investigating it because you lost contact with the first party that went there. The game does address that it is strange why it is there but so far it does not say why or say why the nuke at the end of Aliens did not fully destroy Hadley's Hope as Bishop said it would. On the Sulaco you meet up and form a small band of marines to fight Aliens and Weyland Yutani mercenaries that were on the ship firing at you because you weren't supposed to find out there presence.



The controls are pretty nice for this first person shooter. You hit the L2 button to bring up your motion tracker and you can't shoot while holding it. However if an enemy is dangerously close it will start beeping whether you are holding it or not. The L1 button brings your gun up close to your face so you can look down the sight of the gun. R1 is shoot and R2 is the secondary fire like the grenade launcher on the bottom of the pulse rifle. Triangle let's you manage and switch your weapons, square lets you interact with doors as well as pick things up like ammo and armour, O exits out of menus, and X is jump or select in a menu. The directional pad can bring up your grenades, sidearm, or your flashlight. The joysticks are for moving and looking around. The combat is a lot like situations from Aliens, such as gauntlet runs where you get from one point to another as fast as possible while fighting enemies or last stand moments where you can weld doors shut and set up sentry guns to defend your position. Often I find myself surrounded by unlimited amounts of aliens and facehuggers jumping out everywhere and I know I'm gone. The multiplayer modes are fun too.



So there's some more on Aliens: Colonial Marines. For me I am happily scared while playing this game. I would look at reviews before buying but I am certainly happy and it's gonna be hard to find the willpower to play other games! Bye.

A really cool picture from a old newspaper talking about possibilities for "Alien 2" before Aliens came out.


By Ashton

Sunday, February 17, 2013

A day in the life of Ashton

Hey peoples. Today I'm blogging about a day in my life. Here it goes.

So I start out any normal school weekday waking up in drool at 5:50 in the morning. I then take a shower and meditate on thoughts about the universe. (don't we all in the shower?). Next I warm up a microwave breakfast and walk to the bus stop. Finally I arrive at school at 7:10. First I have Social studies and math before strings class. (cello class)

Often my teacher Mr Newberger, Snicker, snicker, quotes " Why are you still playing the Jaws theme song? This is Beethoven!". Afterwards I have reading class and eventually lunch. Lunch is like the break you would hate having to do while having fun but in the middle of school is like a minute of heaven saying "your halfway there!". Luckily since the cooks never fill up the lunch tray I get salad from the salad bar every day. It's unfortunate when I smell burnt food from the long line and I know that they burnt the salad again.

Next is English and Art. Art class is pretty fun and it's nice to draw in my sketchbook whatever I want. Finally seventh period comes with science and I can barely form written sentences on the worksheets full of grammar errors my teacher prints off the Internet. After school I get to my house from the bus at around 3:15, eat an apple, and take a short fifteen minute iPad break. Next I do either laundry or the dishes before going to the gym with my Dad. We are back home at around 6:30 for Moms dinner and after dinner chores. At eight my brother goes to bed and me and my sister retire to the back rooms to read for a hour before bed.

That's a weekday in the life of Ashton. Bye!


By Ashton

Wednesday, February 13, 2013

HeroClix

Hey peoples. Today I’m blogging on another game my family is getting back into. Here it goes.






Recently my mom has finished my dad’s office in the new part of our house. Or what he would call it, the comic sanctuary. With this new addition to space and room for the geeky memorabilia he has started to play a game called HeroClix again. HeroClix is a game involving miniatures usually based off of Marvel or DC comics. The game is about as old as I am and my Mom and Dad have been playing it for that long until I had to take over Dad’s comic room. When they could play they went to tournaments. Dad so that when they won they could get exclusive figures and mom because she was the reason they won.


One of the reasons I like HeroClix is the simplicity. In other miniatures games you have to buy the fifty dollar figure, figure out that you need another rare hundred dollar rulebook just to find the stats, spend forty-eight hours painting and assembling the thing only to have the tiny little arm snap off, and then make your own play area out of toothpicks and styrofoam peanuts. With heroClix you buy maybe twenty dollars worth of figures, go home and find a rulebook and play map inside the box and all you need is some spare time, a flat surface, and a willing friend.



You assemble a team first with a set point value. So if the point limit is two hundred and you have four fifty point characters then you are good to go. You each start out with your characters on opposite sides of the map. The goal is usually to defeat all of the opposing characters team. As each of your characters take damage the dial in the base turns showing what new stats or super powers your character may have. The powers card that comes with the figures tells you what the powers mean, so if you have a character with dark blue on his speed then you go to the powers card and find out that that’s called bind and the character next to you can’t move away. However I’m not going to bore you with rules and regulations the whole time. Right now Katie me and Alex are beating Dad’s but as the heroes of Gotham City.



There is the wrap on HeroClix. HeroClix is made and developed by Wizkids. Bye!



By Ashton



Fish alien