Hello. Today I'm writing about a very good PS4 game.
I'm writing about Towerfall: Ascension. Towerfall is a 2D fantasy pixel game about archers, towers, and monsters. There are two main game modes. The first is quest mode. In quest mode you fight monsters to save Towerfall in 12 different towers, with up to 3 other players helping you as 3 more archers. In a tower the area you have to fight fills the entire screen. Most of the edge of the room is walls, but if you exit through an empty space, you come out on the other side. For example, if you fall through a hole at the bottom of the screen, you'd fall through a corresponding hole at the top of the screen, or if you shoot an arrow through a hole in the left side, be careful it won't hit you coming out the right side. There are other things in a tower that you can use, such as jump pads that make you jump higher, hanging objects that will kill you if they fall on you, and torches that light your passing arrows on fire.
Each tower in quest mode has at least five waves of monsters. Monsters will appear through purple portals for each round. Most monsters can be killed in one hit by numerous methods. Most commonly, you'll either shoot them with an arrow, or jump on their heads, but hey can also be killed by explosions, falling objects, or from the shockwave that generates when you respawn. In quest mode you have gems at the top of the screen that are the same color as your archer, that's how many lives you have to beat the tower. You are instantly killed by any kind of damage but if you get the shield power up you effectively have 2 health. Power ups are found in chests that spawn randomly. Other archers can only kill you by shooting you, in quest mode you can't be killed by another archer by being stomped on the head. If you complete all the ages in a tower you beat the tower and unlock more.
The second mode is called Versus mode. Versus mode is where you fight against up to three other players. You play in towers just like in quest mode, but the tower room changes each round. There are still power ups and things like jump pads in the terrain, but you don't get lives like in quest mode, instead the round ends when only one archer (or none) are left alive. One fun thing about Towerfall is that your arrows don't come back to you and aren't unlimited, so after you shoot an arrow you have to retrieve it from where it landed, and other archers can pick up your arrows. The power ups are very diverse with ones that change the area, lava walls, and many many different kinds of arrows. There are also many different variants you can put on Versus, such as max treasure, big heads, infinite drill arrows, and many more. There are three different lengths you can choose for a match, and three different gamemodes. In Last Man Standing you have to be the last archer alive, in Headhunters you have to have the most kills, and in team death match you have to outlast the other team of archers.
Towerfall: Ascension is an amazing game, especially when you are playing with other people. I highly recommend it for PS4.
- By Ashton
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