The Grey Jack Frost

The Grey Jack Frost

Sunday, October 11, 2015

New X-Wing ships

Hello. Today I'm writing about another new batch of X-wing ships.

This time it's a pure imperial batch starting out with the 2 First Order Ties you get in the new Force Awakens core set. It comes with 5 different pilot cards for each ship and 3 of them are very useful. The lowest point cost is 15 for an Epsilon Squadron Pilot with 1 pilot skill and no ability. The extra 3 points over the lowest regular tie is very worth it because these Ties have 1 more shield, the ability to target lock, and a much better maneuver dial. The new maneuver dial has a Segnor's loop on 2, green 2 sharp turns, and no 3 k-turn. Overall that makes the new First Order Tie highly maneuverable and much better than the normal ones especially since it's only a 3 point difference. The second useful pilot card is the Epsilon leader with pilot skill 6 that lets you remove stress from every friendly ship at range one at the start of the combat phase. This is very useful because if you're flying a formation doing a red maneuver will still give you stress and prevent you from taking an action but since he clears it right after the entire formation could repeatedly pull red maneuvers. The last useful pilot is Omega Ace at 7 pilot skill and his ability is to change your attack results to damage results if you have a target lock on the defender and a focus token. That ability combined with howl runners will make sure your Ties are doing damage with every attack. Every ship can also equip the new tech upgrade slot and a useful upgrade comes with them for tech called weapons guidance that lets you spend a focus to change a blank result to a critical. The Omega Ace can equip an elite pilot upgrade and a card called Wired that comes with it will make it even easier to to damage by letting you reroll an eye result if you're stressed.




The second ship I got is the Tie Punisher. The Tie punisher has a high/low point cost of 21/27 and has 2 attack, 1 agility, 6 hull, and 3 shields. The Tie punisher has upgrade slots for systems, 2 torpedoes, 2 missiles, and 2 bombs so you can really load a ton of secondary weapons on this ship. Another awesome selling point for this ship is that it comes with a torpedo card called Extra Munitions which basically gives you an extra shot for every torpedo, missile, or bomb you have equipped. This is awesome because you could potentially have 10 shots with secondary weapons, so if you have this ship you should be target locking or dropping bombs every turn because you've definitely got the firepower. My favorite pilot to use with this ship is Deathrain at 6 pilot skill because it can drop a bomb from its front guides and then barrel roll before moving, this makes it a lot easier to line up a bomb in your enemies path and get away from it fast. The highest pilot skill card is Redline with 7 pilot skill and his ability is to be able to maintain 2 target locks on one ship as only 1 action which is pretty good for all the target locks you're gonna need. A systems upgrade card that comes with it called Enhanced scopes lets you treat your pilot skill as 0 when it comes to moving if you decide to which could be useful for a bomber because you could drop your bomb and get away before anybody else had a chance to move. The Tie punisher is obviously not very maneuverable but it does have a 1 forward which is useful, and a red 4 k-turn. It has the ability to focus, target lock, and boost.




The last ship is a large ship called the VT-49 Decimator. This ship is a beast. It's huge with 3 attack, 12 hull, 4 shields, and unfortunately 0 agility. With these stats it has high health but is gonna get hit all the time and after only 4 shields those critical hits are gonna be nasty. It's got turreted guns and a high/low point cost of 40/46. It has the ability to target lock and focus. Has upgrade slots for torpedo, 3 co-pilots, a bomb, as well as an elite pilot upgrade for most pilots. My favorite pilot to use is Captain Oicunn with 4 pilot skill because his ability is to cause 1 damage to every enemy ship he's touching after he moves. That's awesome. Whether you're using that pilot or not it has some awesome upgrade cards to choose from. It has the elite pilot upgrade Intimidation which lowers the agility of every enemy ship by 1 that you're touching which is awesome with Captain Oicunn. It also comes with 4 co-pilots, a fleet officer than can focus up to 2 ships at range 1-2 for an action and a stress token, Moff Jerjerrod who lets you sacrifice co-pilots to turn critically facedown, Ysanne Isard who lets you perform free evade actions of you have damage every turn, and Mara Jade who gives every enemy ship at range 1 at the end of combat a stress if they didn't have one. Those are amazing co-pilots. The Decimator has the standard Large ship maneuvering dial except it has literally no maneuvers that give it stress which is again, awesome.




There were some of my new X-wing ships. Bye.


- By Ashton

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