The first ship is the rebel E-Wing. It has 3 attack, 3 agility, 2 hull, and 3 shields. It has green maneuvers on 1 forward, 2 slight turn, 2 forward, and 3 forward. It has red maneuvers on k turn 3, and k turn 4. It has upgrade slots for advanced pilot, systems upgrade, torpedo, and space mech. The E-Wing is a very solid rebel ship that can even be considered an upgrade on the X-Wing ship.
The second ship is the rebel A-wing. It has 2 attack, 3 agility, 2 hull, and 2 shields. It has green maneuvers on sharp turn 2, slight turn 2, forward 2, forward 3, forward 4, and forward 5. It has red maneuvers on k turn 3 and k turn 5. It has an advance pilot skill and missile upgrade slot. The A-wing is a tiny, maneuverable, fast ship with a cheap cost worth putting it on your rebel team.
The last ship is the imperial Tie Bomber. It has 2 attack, 2 agility, 6 hull and 0 shields. It has green maneuvers on 1 forward, 2 slight turn, 2 forward, and 3 forward. It has red maneuvers on 2 sharp turn, and k turn 5. It has upgrade slots on advance pilot skill, 2 torpedo slots, 2 missile slots, and a bomb slot. The Tie Bomber is interesting but not my favorite ship because of its low attack and agility. Sure you could do a lot more damage with all of its artillery slots but that would cost a lot more points that could be useful elsewhere.
Those were my newest 3 X-Wing ships. Bye.
- By Ashton
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