All the games I'm reviewing today are free RPG fantasy games. The first game I'm reviewing is called HonorBound.
In it the gods of your world have died and now chaos has completely control of your land. You, an HonorBound, have been summoned to raise an army to defeat the chaos. In HonorBound you use different levels of runes to summon heroes, the better the rune the better chance of getting better heroes.
In the world map you click on a place to fight that mission. It shows you a third person view of yourself as you go along the path with enemies to fight in your way, once you reach the end of the path you've beaten that mission.
The combat is very simple you just tap the enemy you want to fight and you'll hit him, once your mana builds up you can use any special powers you might have.
There is also a very complex research system, you have to research most of the games mechanics like hero slots, upgrading heroes, talismans, etc. My only complaints about the game is that the research system is very daunting to someone starting out, it would be better if it handed things to you slowly one by one instead of just dumping it in your lap. The combat is also lacking in entertainment. 6/10
The second game is called World of Warriors.
In World of warriors your goal is to raise an army to combat the evil across the land, very similar to the first game. To do things you use gems at the temple to summon warriors from different ancient civilizations like Vikings, and Romans, and Templar Knights.
Then you can select warriors to put into a squad and fight with them. Every warrior including the bad guys have 1 out of 4 elements, earth is strong against air, air is strong against water, water is strong against fire, and fire is strong against earth so you should plan which of your warrior fights an enemy warrior based on their elements. The combat is timing based. For a regular attack, you hit the sword button and tap the screen when the gold diamond is directly over the red line, the closer it is the more damage you will do. When an enemy attacks you it will knock out some of you hearts, mana, and sometimes a bomb. Tap the mana and hearts as quickly as possible to regain some of it and don't tap the bomb. After you build up some mana you can use your super move. Your super move normally consists of 1 or more timing games giving you the opportunity to do a lot of damage. If you use the super move of a warrior you aren't currently using it switches the warriors out, so if you don't have enough mana you can't switch your warriors.
There is also the ability to summon warriors with red gems, when you do this you have a much higher chance to summon better warriors. You can also acquire and craft talismans to equip to your warriors to make them better. So far I've only encountered one timer and that is that when a warrior's XP bar is full you have to train them to level them up which takes time. So far the game is put together a little oddly but is fun to play and the graphics are very good. 7/10
The final game, and my favorite of these, is called Adventure Age.
Right off the bat you get to choose a house of heroes, and customize your character, this level of character customization is very nice. This game is also the most nostalgic with its simple RPG elements and beautiful pixel graphics. After that you are showed three land tiles on a wooden surface similar to a Catan board.
Whenever you see monsters roaming in a field tile you can tap it to fight them. The water tiles do nothing as of yet but the special tiles that are unique you have missions in. Once you've completed a certain amount of missions on a tile you unlock three more tiles, giving you a slowly expanding world map. You start the game with the simplest of items and your battle companions are a wild boar, a goat, and a bunny. You're really quite pitiful. You level up as the game progresses, increasing your stats but the biggest jumps are in the different equipment you loot from missions or buy from the shop. For the most part, helmets modify your defense, armor modifies your health, and weapons modify your damage. Your shield has varied stat modifiers. I don't know what talismans modify because I have not yet seen any of them. You can't change any equipment you companions have but you can switch them out for others you think are better. There is also a craftingn tab you can make different items in out of materials you get as you play. There are two different types of combat. The first is the combat in the main campaign. So when you start a mission you come up against a band of enemies normally the same size as your own. You act out each character you have individually. So below your characters is a puzzle board with three different types of cubes on it. Tapping the red sword cube will just attack one of your enemies. The purple focus cube will bring your focus bar up faster. The blue shield cube will raise your defense against he next attack against that companion. After you've chosen your cube it will do the action and once you done so for all your companions it's he enemies turn. The more of a cube you have next to each other the larger the effect will be, for instance tapping a single red block surrounded by cubes that aren't red will do little damage but if you tap a cube that leads to more and more red cubes you will do much more damage. The other combat is how you climb the leaderboards, you fight against other players but only against their own stats controlled by the AI. In this combat there is no strategy the computer just uses your stats against your enemies. You also get the best loot from these battles. Missions also use up hearts whether you win or lose and once you are out of hearts you have to wait until it refills. My only complaints about this great game is that the timer for the hearts is just a bit to long and it would be better if you could real time fight your opponents. 9/10
- By Ashton
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