Hello peoples. Today I'm blogging about a game I have. Here it goes.
The game is a card game called Munchkin. Munchkin is a funny medieval card game that has since grown in expansions to eclipse many different genres. The main idea is to make your character stronger with loot from fighting monsters and leveling up and if you reach level 10 you win. A while ago we bought the deluxe version of Munchkin. The only real difference is that it comes with a board to conveniently place the two different card types and each spot 1-10 keeps track of the players levels with their character pieces. Each player starts with one card that has a picture of a male or female munchkin, depending on what sex you are. This matters because some of the cards say (only usable by men) or (only usable by women) and sometimes you can be quite comically changed into the opposite sex by a curse. Next everyone gets 4 treasure cards, which are normally equipment like weapons or armor, and 4 door cards which have various effects. The first things you want to do is look through your door cards and see if you have any class or race cards. Class cards are like jobs such as wizard, knight, thief, etc. Races are like Hafling, Dwarf, Elf, etc. if you don't have a race card your human. You can immediately lay down these cards and they give you certain advantages and sometimes disadvantages. You can only have 1 race and 1 class unless a card says otherwise. Then you want to lay down any equipment. You can either have 2 items that say one handed or one item that says two handed unless a card says otherwise. You also cannot have 2 big items even if their both one handed. You cannot have more than 5 cards in your hand but you can take any extra cards and carry them by turning them sideways on the table. Now that everyone has the cards they want equipped equipped the youngest player goes first and then to the left. First thing they can do is play cards, switch items from carried to in play, trade, and sell items. You need to have 1000 coins or more worth of cards to sell. Every 1000 gets you one more level. Next you kick open the door. Flip over one door card and it acts it's effect. If it's a curse you are cursed with it, if it's a monster you have to fight it, otherwise the card is yours. All the bonuses of your equipment plus your level have to go over the monsters bonus to beat it. If it doesn't you can ask somebody else to fight it with you, play other cards that help, or try to run away. If you didn't draw a monster, next you can look for trouble by fighting a monster in your hand. Then if you still haven't fought a monster you can take a door card into your hand. Considering all of the bribery, backstabbing, alliances and trade in this game, there is much much fun to be had. I would definitely consider buying Munchkin. Bye.
- By Ashton
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